

As it approaches, a QTE minigame will appear on your screen that requires you to either click or press a pattern of specific buttons in a short amount of time. If you notice Figure coming toward you, hop into a nearby closet, if you can, and hide. If players are attacked by Figure, they insta-die. Players will encounter the Figure twice, once in room 50 and again in room 100.

To survive Figure, crouching and moving slowly is crucial. Likely the hardest entity to avoid, Figure is a blind entity that uses its incredible hearing to detect nearby, and sometimes even far away, players. Once you reach the end of the final hallway and enter the next room, the door behind you will close in Seek's face, trapping it outside. If Seek catches up to you, you will also insta-die, so look out for those sparkles! Also, during this sequence, avoid the fallen chandeliers and slime-covered hands, touching the chandeliers will take 40 HP, and the hands will kill you automatically.

As you run, keep an eye out for white sparkles-these will direct you along the correct path.ĭuring this running sequence, there's no need to use C or Shift to crouch-if you approach a path that requires you to crawl, your character will do it automatically. After a brief cut scene, Seek will begin chasing players down a long hallway and through multiple doors. Before Seek spawns, players will begin seeing unsettling eyeballs on the walls around them.Įventually, walking through a numbered door within the ranges mentioned above will cause Seek to manifest from a pile of slime on the floor. Players will encounter Seek the first time between doors 30 through 45, then again sometime between doors 80 through 95. Seek is one of two entities that have more than one guaranteed appearance.
